Version 1.0.2 is now live with numerous changes, check out the details below.
New Feature - Timescale:
- Players can now tap the Hourglass next to the Timer in-game to cycle gamespeed between 1x, 1.5x, and 2x.
Experience:
- Experience gained for slaying High Tier Enemies like Sappers, Hobgoblins, and Night Orcs substantially improved.
- Experience for watching an Ad has been increased in line with these changes.
- Combined with the Timescale feature, players should now be able to earn substantially more Experience per Hour by simply playing the game, and feel less obligated to watch ads to progress. We’ll continue to monitor the Playtime : Advertisement Experience Ratio.
Zardin:
- Health Cost & Cost Scaling rebalanced for a more forgiving early game.
- Damage Cost Scaling rebalanced for a more forgiving early game.
- Base Attack Speed 15>20
- Base Regen 4>6
Maliqa:
- Damage & Regen Cost Scaling rebalanced for a more forgiving early game.
- Deathcap Poison Chance base value increased: 10>15, with adjusted Cost Scaling to preserve Total Cost.
- Blindwort Miss Chance base value increased: 10>15, with adjusted Cost Scaling to preserve Total Cost.
- Base Range increased: 200>220
Jaari:
- Rage Damage & Rage Attack Speed base value increased: 0.1>0.2
- Counterattack increased: 40>45
- Damage Base Cost slightly reduced
Hobgoblin Warchief:
- Significantly reduced Damage, and increased Movement Speed to be able to engage low-Health players faster.
- The Warchief should now pose less of a threat to new players, while being slightly more punishing to players who neglect Defenses.
Lorrug Bonecrusher:
- Increased Experience: 250>300